Progression and Unlocks
OVERVIEW
BULKHEAD’s Season 1 changelog of 9 September 2026 publishes selected changes to progression and unlocks. The generated tables below reproduce those announced values. The Steam Early Access notice, checked on 26 September, also lists fighter jets among planned additions. It does not give them a delivery date or establish their current availability, so this page does not assign them exclusively to the full release.
HISTORY
Two systems are easy to confuse here, and the reporting keeps them apart: the cash you earn and spend within a match, and the unlocks that decide what appears in the buy menu in the first place. PC Gamer described the second as the long game. One thing the official material does state, and we had missed it until 3 September 2026: the Steam Early Access notice lists “Cash & XP-based progression where every action earns rewards” among what players can expect at launch. So there is experience as well as money, and both are said to accrue from any action. BULKHEAD’s official Season 1 changelog of 9 September 2026 now publishes selected price, unlock and XP changes. These are announced adjustments, not an exhaustive catalogue or measurements of the released version; they do not settle every other rule discussed here. On 22 September 2026, BULKHEAD’s official Steam feed announced that Season 02 is coming on 15 October 2026, without giving content details. That is a dated release marker, not evidence of new unlocks, prices or XP changes. BULKHEAD (Steam, 30 September 2026): The announcement supplies no cap, reduction rate or replacement XP table. BULKHEAD says economy abuse can lead to cash and progression resets and permanent bans. Morgan Park reports in PC Gamer on 29 September 2026 that planned repetition-based skills would persist between seasons, and a future intel resource would unlock gun parts and attachments. These plans concern future progression, not a replacement XP table or skills currently observed by this site. They are separate from the official exploit corrections announced on 30 September and preserved here.
WHAT IT CHANGES IN PRACTICE
BULKHEAD’s full Steam patch notes of 14 October 2026 announce Season 02 for 15 October. They name TCX-SPR, M14, PP-19 Bizon and Evo-3 Ultra, plus Wolf-110, its M2 Browning variant, T-72B3 and Flakpanzer Gepard. The notes announce lower role-track XP requirements and reshuffled unlocks: C4 moves to Assault, the Medical Bag unlocks earlier, and SPH-2 moves from WARDOG to Driver. These are announced changes, not equipment or progression this site has tested in the released game. On 15 October 2026, BULKHEAD announced on Steam that update 0.2.0 and Season 02 were released and that servers were back online. This is the developer’s announcement, not a server check or gameplay test by this site. Later on 15 October 2026, the official WARDOGS account on X announced a backend update removing Blue Team’s cash and XP bonus, correcting Driver progression and fixing an exploit that allowed tanks to be accessed too early. This supersedes the Lonestar launch bonus. Limited Mode servers without power weapons and vehicles are announced as coming soon. The written post gives no replacement XP rates or confirmation that every server has applied the update. This site has not watched the accompanying video or tested these changes in the game; the launch bonus is historical information, not a current reason to choose a faction. On 17 October 2026, the official WARDOGS account said accelerating Season 02 progression had been the wrong call. BULKHEAD was considering bringing Season 3 and some of its content significantly forward for a fresh start, with more details promised in the following week's developer vlog. The studio said it would not rush a reset that weekend. The post gives no Season 3 date; this is a plan, not confirmation of a reset or new content being available. Do not base unlock plans on an assumed reset date.
WHAT PLAYERS GET WRONG
The release announcement of 15 October now confirms availability according to BULKHEAD. This site has not tested the changes in the released game. The dated Season 1 tables remain historical; neither a progression wipe nor the availability of the previously discussed persistent skills and intel is inferred here. The full patch notes still exclude the Wager Vendor from the Season 02 launch.
Launch balance changes
Selected changes announced in the official changelog dated 9 September 2026. These are published changes, not a complete price list or an independent check of the current game build. Item and progression-track names retain the English spelling used in that source.
Level 6 — XP threshold
Before : 8,750 → After : 9,250
Level 10 — XP threshold
Before : 25,000 → After : 35,000
Level 15 — XP threshold
Before : 54,750 → After : 110,000
Level 20 — XP threshold
Before : 111,500 → After : 250,000
Level 25 — XP threshold
Before : 192,000 → After : 325,000
Level 30 — XP threshold
Before : 293,750 → After : 400,000
Level 35 — XP threshold
Before : 416,500 → After : 500,000
Level 40 — XP threshold
Before : 551,250 → After : 650,000
Level 45 — XP threshold
Before : 689,500 → After : 800,000
Level 50 — XP threshold
Before : 838,000 → After : 1,000,000
Artillery Tank — Unlock level
Before : Career · 55 → After : Career · 90
Heavy Tank — Unlock level
Before : Career · 35 → After : Driver · 35
Selected changes relevant to this page; see the source for the complete announcement.Official changelog.
THIS ENTRY WAS LAST CHECKED 18 OCTOBER 2026